
import inspect

from .properties import (BaseProperty, HasProps, Instance, Enum, Float, Int,
        Color, Percent, Size, Bool, Pattern, Align, Angle, String, FillProps,
        LineProps, TextProps, DataSpec, ColorSpec)

from .objects import PlotObject, Viewable

# Size is a way to preserve a data-space-related metric all the way until
#   render time, when the screen dimensions are known
# Align may be "center", "min", "max", or "jitter(func)" where func is name
#   of a random distribution to draw random samples from. Defaults to uniform
#   but gaussian could certainly be useful.


class BaseGlyph(PlotObject):
    """ Base class for all glyphs/marks/geoms/whatever-you-call-'em in Bokeh.
    """

    # use __view_model__ for type field in js dict

    # Common attributes for all glyphs
    visible = Bool
    margin = Size   # the amount of desired space around this glyph
    halign = Align  # when there is horizontal wiggle room (e.g. categorical)
    valign = Align  # when there is vertical wiggle room

    radius_units = Enum("screen", "data")
    length_units = Enum("screen", "data")
    angle_units = Enum("deg", "rad")
    start_angle_units = Enum("deg", "rad")
    end_angle_units = Enum("deg", "rad")

    def to_glyphspec(self):
        """ Returns a dict mapping attributes to values, that is amenable for
        inclusion in a Glyph definition.
        """
        d = self.vm_props(withvalues=True)
        d["type"] = self.__view_model__

        # Iterate over all the DataSpec properties and convert them, using the
        # fact that DataSpecs store the dict-ified version on the object.
        for attrname, dspec in self.dataspecs_with_refs().iteritems():
            d[attrname] = dspec.to_dict(self)
        return d


class Marker(BaseGlyph, FillProps, LineProps):
    """ Base class for glyphs which are just simple markers placed at (x,y)
    locations.
    """

    x = DataSpec
    y = DataSpec
    size = DataSpec(units="screen", default=4, min_value=0)

    #fill_pattern = Pattern
    #shape = Enum("circle", "dot", "square", "tri", "diamond", "x", "+", "char")
    #char_value = String

class Circle(Marker):
    __view_model__ = "circle"
    radius = DataSpec(units="screen", default=4, min_value=0)


# Other kinds of Markers, to match what GGplot provides
class Square(Marker):
    __view_model__ = "square"
    angle = DataSpec

class Triangle(Marker):
    __view_model__ = "triangle"

class Cross(Marker):
    __view_model__ = "cross"

class Xmarker(Marker):
    __view_model__ = "x"

class Diamond(Marker):
    __view_model__ = "diamond"

class InvertedTriangle(Marker):
    __view_model__ = "inverted_triangle"

class SquareX(Marker):
    __view_model__ = "square_x"

class Asterisk(Marker):
    __view_model__ = "asterisk"

class DiamondCross(Marker):
    __view_model__ = "diamond_cross"

class CircleCross(Marker):
    __view_model__ = "circle_cross"

class HexStar(Marker):
    __view_model__ = "hexstar"

class SquareCross(Marker):
    __view_model__ = "square_cross"

class CircleX(Marker):
    __view_model__ = "circle_x"


class AnnularWedge(BaseGlyph, FillProps, LineProps):
    __view_model__ = 'annular_wedge'
    x = DataSpec
    y = DataSpec
    inner_radius = DataSpec(min_value=0)
    outer_radius = DataSpec(min_value=0)
    start_angle = DataSpec
    end_angle = DataSpec
    direction = Enum('clock', 'anticlock')

class Annulus(BaseGlyph, FillProps, LineProps):
    __view_model__ = 'annulus'
    x = DataSpec
    y = DataSpec
    inner_radius = DataSpec(min_value=0)
    outer_radius = DataSpec(min_value=0)

class Arc(BaseGlyph, LineProps):
    __view_model__ = 'arc'
    x = DataSpec
    y = DataSpec
    radius = DataSpec(min_value=0)
    start_angle = DataSpec
    end_angle = DataSpec
    direction = Enum('clock', 'anticlock')

class Bezier(BaseGlyph, LineProps):
    __view_model__ = 'bezier'
    x0 = DataSpec
    y0 = DataSpec
    x1 = DataSpec
    y1 = DataSpec
    cx0 = DataSpec
    cy0 = DataSpec
    cx1 = DataSpec
    cy1 = DataSpec

# TODO
# class image

class ImageURI(BaseGlyph):
    __view_model__ = 'image_uri'
    x = DataSpec
    y = DataSpec
    angle = DataSpec

class ImageRGBA(BaseGlyph):
    __view_model__ = 'image_rgba'
    image = DataSpec
    width = DataSpec
    height = DataSpec
    x = DataSpec
    y = DataSpec
    dw = DataSpec
    dh = DataSpec

class Line(BaseGlyph, LineProps):
    __view_model__ = "line"
    x = DataSpec
    y = DataSpec

class MultiLine(BaseGlyph, LineProps):
    __view_model__ = 'multi_line'
    xs = DataSpec
    ys = DataSpec

class Oval(BaseGlyph, FillProps, LineProps):
    __view_model__ = 'oval'
    x = DataSpec
    y = DataSpec
    width = DataSpec
    height = DataSpec
    angle = DataSpec

class Patch(BaseGlyph, FillProps, LineProps):
    __view_model__ = 'patch'
    x = DataSpec
    y = DataSpec

class Patches(BaseGlyph, LineProps, FillProps):
    __view_model__ = 'patches'
    xs = DataSpec
    ys = DataSpec

class Quad(BaseGlyph, FillProps, LineProps):
    __view_model__ = "quad"
    left = DataSpec
    right = DataSpec
    bottom = DataSpec
    top = DataSpec

class Quadratic(BaseGlyph, FillProps, LineProps):
    __view_model__ = 'quadratic'
    x0 = DataSpec
    y0 = DataSpec
    x1 = DataSpec
    y1 = DataSpec
    cx = DataSpec
    cy = DataSpec

class Ray(BaseGlyph, LineProps):
    __view_model__ = "ray"
    x = DataSpec
    y = DataSpec
    angle = DataSpec
    length = DataSpec

class Rect(BaseGlyph, FillProps, LineProps):
    __view_model__ = "rect"
    x = DataSpec
    y = DataSpec
    width = DataSpec
    height = DataSpec
    angle = DataSpec

class Segment(BaseGlyph, LineProps):
    __view_model__ = 'segment'
    x0 = DataSpec
    y0 = DataSpec
    x1 = DataSpec
    y1 = DataSpec

class Text(BaseGlyph, TextProps):
    __view_model__ = "text"
    x = DataSpec
    y = DataSpec
    text = String
    angle = DataSpec

class Wedge(BaseGlyph, FillProps, LineProps):
    __view_model__ = 'wedge'
    x = DataSpec
    y = DataSpec
    radius = DataSpec(min_value=0)
    start_angle = DataSpec
    end_angle = DataSpec
    direction = Enum('clock', 'anticlock')



